The Logic's Gate morphs can be found in the Objects
browser, under Logic.
It is recommended that you create your logic circuits within a
Playfield. This can be found within the Presentation category in the
objects tool above. Create a new playfield, then simply drag new gates
on to this field. To connect these gates, drag logic wires onto the
play field. Connect the inputs first, then the outputs. This is an
important detail, as inputs must be connected before outputs for them
to work correctly. To set the state of an input, mouse over the
Input and press 't' for True or 'f' for False. You may need to click on
the Input before it will accept keystrokes
Step 1) Create a new playfield by dragging one out of the Presentation
category of the Objects browser
(I like to turn gridding on via the Halo menus)
Step 2) Drag the desired logic gates from the Objects
tool on to the new playfield
Step 3) Connect the gates with Logic Wire. Drag the
logic wire from the Objects browser onto the playfield . Connect the
wire inputs first, then the wire outputs.
4) Once all gates are connected, you may set the
states of inputs to see how the state propagates through the circuit.
For example, in the circuit above, both inputs must be true before the
output (State) of the AND gate is true.
4a: Here, one input is true(Colored green), the other
false(Colored white), hence the AND gate state is false.
4b: Here, both inputs are true(Colored green), hence the AND gate state
You may attach as many inputs to AND & OR gates as you
like. Please note that attaching a new input does not immedietely set
the state of the output, you must mouse over and press either t or f
for that input to send its state and affect the state of gates down
4c: An AND gate with 3 inputs:
4d: All three inputs true, AND gates is now true
You may connect the outputs from any gate to the input of any other
gate. For example, take the output from the above logic circuit and
combine it into another AND gate circuit: